Removal interacts with mutate spells strangely If your opponent casts a creature for its mutate cost and you remove the creature it was mutating onto, the mutating creature spell doesn't fizzle
Then shuffle the deck
Nurgle's Conscription Reverberate Sorcery (7) Blasphemous Act Blight Grenade Decree of Pain Deny Reality Let the Galaxy Burn Mandate of Abaddon Past in Flames Enchantment (5) Nurgle's Rot The Horus Heresy The Lost and the Damned The Ruinous Powers Warstorm Surge Artifact (10) Assault Suit Chromatic Lantern Commander's Sphere Drach'Nyen Sol Ring Talisman of Creativity Talisman of Dominance Talisman of Indulgence Wayfarer's Bauble Worn Powerstone Land (38) Barren Moor Command Tower Crumbling Necropolis Dismal Backwater Evolving Wilds Exotic Orchard Foreboding Ruins Forgotten Cave Molten Slagheap Path of Ancestry Sunken Hollow Swiftwater Cliffs Temple of the False God Terramorphic Expanse Island x8 Swamp x8 Mountain x8 Commanders, Theme, and Strategy The two main Commanders for The Ruinous Powers are Abaddon the Despoiler and Be'lakor, the Dark Master
The value of other cards also defaults to foil
Nowadays Equipment decks have been eating really good lately, with several mechanics introduced which help mitigate the creature/Equipment balance, reduce the mana awkwardness of both paying for the Equipment and equip cost, and making Equipment more efficient overall by just using colored pips
Table of contents About On the Trail On the Trail, Enchantment, designed by Erikas Perl first released in Jan, 2024 in the set Murders at Karlov Manor Commander and was printed exactly in 2 different ways